EverambleGAME API / 1

CONTENT CONTRACT · VERSION 1

WeatherDefinition

Cloud, rain and wind settings for a weather state.

Signature

{ cloud_permille: Permille, id: ContentId, look: WeatherLook, rain_permille: Permille, wind_mm_per_second: WindSpeed }

Fields

NameTypeMeaning
cloud_permillePermilleCloud coverage as thousandths of the sky.
Range: 0…1000; Unit: permille
idContentIdPackage-qualified identity; unique within its declaring namespace.
Length: 1…129; Pattern: ^[a-z][a-z0-9_]{0,31}:[a-z][a-z0-9_]{0,95}$
lookWeatherLookEngine look the client draws for this weather; unique within a climate.
rain_permillePermilleRain intensity as thousandths of the maximum.
Range: 0…1000; Unit: permille
wind_mm_per_secondWindSpeedWind speed in millimeters per simulated second.
Range: 0…2147483647; Unit: mm/s