EverambleGAME API / 1

CONTENT CONTRACT · VERSION 1

LootDefinition

Items a defeated actor or a razed camp leaves behind besides its inventory.

Signature

{ entries: {LootEntry}, id: ContentId }

Fields

NameTypeMeaning
entries{LootEntry}Every entry drops a count between min and max from the host's deterministic random stream.
Items: 1…64; Unique entries
idContentIdPackage-qualified identity; unique within its declaring namespace.
Length: 1…129; Pattern: ^[a-z][a-z0-9_]{0,31}:[a-z][a-z0-9_]{0,95}$