EverambleGAME API / 1

CONTENT CONTRACT · VERSION 1

FloraProduce

Produce of a plant: what falls when it is harvested, the bare look and the regrowth time.

Signature

{ bare_model: Name, loot: LootId, regrow_ticks: PositiveTicks }

Fields

NameTypeMeaning
bare_modelNameFoliage prototype `flora:<model>` of the map's world library drawn until the produce has grown back.
Length: 1…96; Pattern: ^[a-z][a-z0-9_]{0,95}$
lootLootIdItems that fall to the ground when the ripe plant is harvested.
Length: 1…129; Pattern: ^[a-z][a-z0-9_]{0,31}:[a-z][a-z0-9_]{0,95}$; Reference: loot
regrow_ticksPositiveTicksSimulation ticks until harvested produce is ripe again.
Range: 1…2147483647; Unit: tick