CONTENT CONTRACT · VERSION 1
SoundBinding
The cue the engine plays for one of its sound moments.
Signature
{ cue: AudioCueId, moment: SoundMoment }Fields
| Name | Type | Meaning |
|---|---|---|
cue | AudioCueId | Cue played for it. Length: 1…129; Pattern: ^[a-z][a-z0-9_]{0,31}:[a-z][a-z0-9_]{0,95}$; Reference: audio_cue |
moment | SoundMoment | Engine sound moment (`hit`, `step-grass`, `ui-click`, `action-Wave` …); unknown moments stay silent. Length: 1…64; Pattern: ^[A-Za-z][A-Za-z0-9-]{0,63}$ |