CONTENT CONTRACT · VERSION 1
Encounters
Encounters the world generator's site categories and the night raids use.
Signature
{ camp: EncounterId, den: EncounterId, nest: EncounterId, raid: EncounterId, wildlife: EncounterId, woodland: EncounterId }Fields
| Name | Type | Meaning |
|---|---|---|
camp | EncounterId | Garrison of raider camps. Length: 1…129; Pattern: ^[a-z][a-z0-9_]{0,31}:[a-z][a-z0-9_]{0,95}$; Reference: encounter |
den | EncounterId | Garrison of forest dens. Length: 1…129; Pattern: ^[a-z][a-z0-9_]{0,31}:[a-z][a-z0-9_]{0,95}$; Reference: encounter |
nest | EncounterId | Garrison of seeded nests. Length: 1…129; Pattern: ^[a-z][a-z0-9_]{0,31}:[a-z][a-z0-9_]{0,95}$; Reference: encounter |
raid | EncounterId | Night raid waves on the hearth. Length: 1…129; Pattern: ^[a-z][a-z0-9_]{0,31}:[a-z][a-z0-9_]{0,95}$; Reference: encounter |
wildlife | EncounterId | Wild animals around players. Length: 1…129; Pattern: ^[a-z][a-z0-9_]{0,31}:[a-z][a-z0-9_]{0,95}$; Reference: encounter |
woodland | EncounterId | Prowlers of the woodland around players. Length: 1…129; Pattern: ^[a-z][a-z0-9_]{0,31}:[a-z][a-z0-9_]{0,95}$; Reference: encounter |