CONTENT CONTRACT · VERSION 1
RangedReaction
An enemy's answer to being struck from afar: it rolls aside or charges the striker at a sprint.
Signature
{ charge_speed_permille: PositiveCount, distance_mm: PositiveDistance, evade_permille: Permille }Fields
| Name | Type | Meaning |
|---|---|---|
charge_speed_permille | PositiveCount | Speed of the charge as a share of its own. Range: 1…2147483647; Unit: permille |
distance_mm | PositiveDistance | A striker at least this far away counts as shooting from afar. Range: 1…2147483647; Unit: mm |
evade_permille | Permille | Share of such hits it answers with a roll aside; the rest it charges. Range: 0…1000; Unit: permille |