EverambleGAME API / 1

CONTENT CONTRACT · VERSION 1

RangedReaction

An enemy's answer to being struck from afar: it rolls aside or charges the striker at a sprint.

Signature

{ charge_speed_permille: PositiveCount, distance_mm: PositiveDistance, evade_permille: Permille }

Fields

NameTypeMeaning
charge_speed_permillePositiveCountSpeed of the charge as a share of its own.
Range: 1…2147483647; Unit: permille
distance_mmPositiveDistanceA striker at least this far away counts as shooting from afar.
Range: 1…2147483647; Unit: mm
evade_permillePermilleShare of such hits it answers with a roll aside; the rest it charges.
Range: 0…1000; Unit: permille