EverambleGAME API / 1

CONTENT CONTRACT · VERSION 1

VoxelCell

Unique voxel coordinate, appearance index and visible-face mask.

Signature

{ appearance: AppearanceIndex, mask: FaceMask, xyz: {VoxelCoordinate} }

Fields

NameTypeMeaning
appearanceAppearanceIndexZero-based index into this prefab's appearance table.
Range: 0…254; Unit: count
maskFaceMaskNonempty bit mask of the cell's eight occupied 125 mm subcells.
Range: 1…255; Unit: count
xyz{VoxelCoordinate}Voxel cell coordinates in x, y, z order.
Items: 3…3