EverambleGAME API / 1

CONTENT CONTRACT · VERSION 1

EncounterMember

One member rule: the actor spawned when the spawn's index, wave and distance match.

Signature

{ actor: SpawnDefinitionId, every: PositiveCount, from_wave: Count, max_distance_mm: Distance, min_distance_mm: Distance, offset: Count, position: MemberPosition }

Fields

NameTypeMeaning
actorSpawnDefinitionIdEnemy or animal definition spawned by this rule.
Length: 1…129; Pattern: ^[a-z][a-z0-9_]{0,31}:[a-z][a-z0-9_]{0,95}$; Reference: npc|enemy|animal
everyPositiveCountThe rule matches spawn rolls whose remainder by every equals offset.
Range: 1…2147483647; Unit: count
from_waveCountFirst raid wave the rule applies to; zero applies always.
Range: 0…2147483647; Unit: count
max_distance_mmDistanceGreatest distance of the spawn site from the hearth; zero means unlimited.
Range: 0…2147483647; Unit: mm
min_distance_mmDistanceLeast distance of the spawn site from the hearth.
Range: 0…2147483647; Unit: mm
offsetCountRemainder of the spawn roll selected by this rule; below every.
Range: 0…2147483647; Unit: count
positionMemberPositionWhich spawn of a group the rule may take.