EverambleGAME API / 1

CONTENT CONTRACT · VERSION 1

StructureFunction

Engine mechanic a structure runs, with its values.

Signature

{ damage: PositiveHitPoints, kind: "tower", launch_height_mm: PositiveDistance, period_ticks: PositiveTicks, range_mm: PositiveDistance } | { damage_per_minute: PositiveHitPoints, kind: "spikes", reach_mm: PositiveDistance } | { heal_per_minute: PositiveHitPoints, kind: "bed" } | { kind: "seat", seats: SeatCount } | { kind: "storage" }