CONTENT CONTRACT · VERSION 1
ProjectileBurst
The burst of a projectile: every hostile body in the radius takes a share of the hit's damage.
Signature
{ damage_permille: Permille, radius_mm: PositiveDistance, status: (StatusId)? }Fields
| Name | Type | Meaning |
|---|---|---|
damage_permille | Permille | Share of the projectile's damage each body in the radius takes. Range: 0…1000; Unit: permille |
radius_mm | PositiveDistance | Radius around the end point. Range: 1…2147483647; Unit: mm |
status | StatusId | Status the burst applies for the status's duration. Length: 1…129; Pattern: ^[a-z][a-z0-9_]{0,31}:[a-z][a-z0-9_]{0,95}$; Reference: status |