EverambleGAME API / 1

CONTENT CONTRACT · VERSION 1

inventory_changed

The inventory of an actor changed by a committed delta of one item.

Signature

{ actor: ActorRef, delta: SignedInt, item: ItemId, kind: "inventory_changed", player: (PlayerRef)? }

Fields

NameTypeMeaning
actorActorRefActing actor (human- or AI-controlled).
Length: 1…256; Pattern: ^[\s\S]+$
deltaSignedIntCommitted change of the count, never zero.
Range: -9007199254740991…9007199254740991; Unit: integer
itemItemIdItem whose count changed.
Length: 1…129; Pattern: ^[a-z][a-z0-9_]{0,31}:[a-z][a-z0-9_]{0,95}$; Reference: item
kind"inventory_changed"Discriminant
playerPlayerRefPlayer controlling the actor; absent for AI-controlled actors.
Length: 1…256; Pattern: ^[\s\S]+$

Validated example

{
  "actor": "a1",
  "delta": 2,
  "item": "core:wood",
  "kind": "inventory_changed",
  "player": "p1"
}