CONTENT CONTRACT · VERSION 1
StructureRepairedEvent
An actor repaired a structure.
Signature
{ actor: ActorRef, amount: Count, kind: "structure_repaired", player: (PlayerRef)?, target: ActorRef }Fields
| Name | Type | Meaning |
|---|---|---|
actor | ActorRef | Acting actor (human- or AI-controlled). Length: 1…256; Pattern: ^[\s\S]+$ |
amount | Count | Health restored. Range: 0…2147483647; Unit: hp |
kind | "structure_repaired" | Discriminant |
player | PlayerRef | Player controlling the actor; absent for AI-controlled actors. Length: 1…256; Pattern: ^[\s\S]+$ |
target | ActorRef | Repaired structure. Length: 1…256; Pattern: ^[\s\S]+$ |