EverambleGAME API / 1

CONTENT CONTRACT · VERSION 1

ClimateDefinition

Ordered seasons and weighted weather changes on the simulation clock.

Signature

{ day_ticks: PositiveTicks, id: ContentId, seasons: {SeasonDuration}, weather_period_ticks: PositiveTicks }

Fields

NameTypeMeaning
day_ticksPositiveTicksNumber of simulation ticks in one full day.
Range: 1…2147483647; Unit: tick
idContentIdPackage-qualified identity; unique within its declaring namespace.
Length: 1…129; Pattern: ^[a-z][a-z0-9_]{0,31}:[a-z][a-z0-9_]{0,95}$
seasons{SeasonDuration}Season order (the last is followed by the first), duration and weather of each season.
Items: 1…64; Unique entries
weather_period_ticksPositiveTicksInterval between deterministic weather selections.
Range: 1…2147483647; Unit: tick